There are 15 unlogged users and 0 registered users online.
You can log-in or register for a user account here.
Topic: Into Cerberon - Media UpdatesThe new items published under this topic are as follows.
Moddb Gallery, take a look:
Posted by: HeXetic on Jun 17, 2008 - 05:22 AM
Remember, these are renders of the in-game models. Doom 3 won't light them as nicely, but every polygon you see is a polygon you'll get.
Posted by: HeXetic on Nov 15, 2007 - 04:19 AM
Posted by: HeXetic on Sep 16, 2007 - 03:35 PM
hostage model he's throwing together for us. Well, we're not quite ready to implement our "Rescue the Hostage" CTF mode yet, and we're not even close to starting on a singleplayer side, but there is one use for a hostage model in a multiplayer map that requires virtually no scripting...
Yes, in IC 004 mappers will have access to this charming piece of... er, human debris, to be sprinkled liberally around the map wherever the mapper desires. There's also the considerably less gory PTMC logo decal to work with, but a splash of Doom 3's excellent blood-splat decals'll make that fit in just fine.
Posted by: HeXetic on Dec 04, 2006 - 02:29 AM
You can se the rest of them in our moddb gallery.
Posted by: HeXetic on Dec 04, 2006 - 02:23 AM
forums. I'm working on customizing the main menu so that you won't have to use the console to bind your roll keys (among others) and so that you'll know which button selects which gun. In addition to working on the Quad-Fire Upgrade and AutoCannon pick-ups, Spectre has thrown together a techno-y Shield Orb that somehow managed to be pretty nice in spite of my pathetic concept sketches.
You can keep tabs on our progress by watching the IC 0.0.3 Objectives List forum thread.
Posted by: HeXetic on Jun 30, 2006 - 06:17 AM
Oh, and all you old-school Descent types should recognize the looping sound effect at the beginning of the vid. Thanks to our sound guy Narfig for playing the dunce at the start and for kindly allowing me to blow him the hell away at the end.DivX codec required. Doom 3 clips taken with FRAPS, video edited in Sony Vegas.
Posted by: HeXetic on May 15, 2006 - 06:49 AM
internal test log. I think you're all going to enjoy Sp3ctre's new ic_mine map; it's really starting to look great. Here's a little shot to whet your appetite:
Posted by: HeXetic on May 08, 2006 - 03:15 AM
Check out the rest of the gallery for some other shots I uploaded recently.
Posted by: HeXetic on Feb 16, 2006 - 02:06 PM