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Topic: Into Cerberon - Mod News

The new items published under this topic are as follows.

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Into Cerberon - Mod News
Our apologies for the downtime here at chmodoplusr.com. Our former hosting company decided to arbitrarily terminate our hosting contract under the pretext that this website was monopolozing the shared server CPU.

Naturally, given the small size and low complexity of the website, such a problem could only have arisen either out of an attack on or a fault in the PostNuke or PNphpBB2 systems. The former web serving company has, to my great disgust, declined to provide logs of the incident, so I'm left in the dark as to what exactly went wrong.

Regardless, hosting companies of their calibre are a dime a dozen, and as you can see, the new one is now functioning just fine. No data whatsoever has been lost.

I have made some configuration changes to try to enhance the anti-flood protection and I will be monitoring the website to ensure that chmodoplusr.com does not cause undue stress on our current webhosts.

Posted by: HeXetic on Apr 09, 2008 - 05:16 AM  
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Into Cerberon - Mod News
A new internal release is now available. For end-users, the appeal will primarily be a fixed version of ic_damp and a music volume slider in the menu for people who HATE our music even though we have the most rad-to-the-max beats this side of Frank Klepacki, yo.

Get your IR on in the forums, and stay tuned for another one next weekend, if we can manage it.

Posted by: HeXetic on Nov 12, 2007 - 03:33 AM  
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Into Cerberon - Mod News
I'm pleased to announce another new face in the IC family: Jon "Verran" Vukovich has signed-on to create some music tracks for us. Verran is a great techno artist who's even contributed to Core Decision, the commercial 6DOF game. His music will likely be featured in ic_mine and ic_damp in IC004, and we'll be looking in to implementing some kind of jukebox or music-rotation system to support our somewhat lopsided number of musicians.

Welcome aboard, Verran!

Posted by: HeXetic on Sep 16, 2007 - 09:16 PM  
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Into Cerberon - Mod News
I believe I now have a correctly-configured dedicated server running using the latest IC IR (see the post below). It should show up in your server list, or you can pull down the console and type connect 76.67.52.130:27666 to get there manually. I've opened the ports on my router and even enabled this fancy-pants system whereby it'll prioritize game traffic so hopefully the connection won't be too bad while I'm downloading my Khazakh Interracial Donkey-on-Goat videoskopemachine... uh, data files.

Posted by: HeXetic on Sep 16, 2007 - 04:01 PM  
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Into Cerberon - Mod News
"Wait a minute," you're saying, "why are you advertising an internal release on the front page?" Well, the simple answer is because our Internal Releases are not going to be so internal anymore. I decided that it really wasn't fair to cut you all out on the wacky antics and high-larious crazyness that are our IRs, so from now on, all of our Internal Releases will be public. They won't be posted on moddb, and I won't be linking to the downloads here on the front page, but you'll find them in the Internal Discussion forum, with a description of what's new. IR 2007-09-16, as with our previous internal releases, consists of a couple of add-on PK4 files that you simply slap into your IC003a intoceberon/ folder. Check out the forum thread for the download link as well as a list of changes, and what's more, as soon as I can figure out the correct setup I'll be running a dedicated server today using that IR which should hopefully not suck too much.

Before you go and get all giddy, though, bear in mind two important caveats to our Internal Releases:
  • Our IRs are only for Windows, not Linux or Mac
  • Our IRs may have game-crashing bugs. More than usual, at any rate
For example, this IR has a bug that causes the Pyro GX to not cast any shadow, like some kind of undead ship.

Don't forget -- to use this IR, you need to have IC 003a and your copy of Doom 3 has to be patched up to 1.3.1 (which it has to be to play regular IC 003a anyways). See my post below if you're having trouble finding 1.3.1; there are now mirrors of the Doom 3 patches in our downloads area.

Posted by: HeXetic on Sep 16, 2007 - 03:46 PM  
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Into Cerberon - Mod News
Since the #1 issue regarding IC 003a seems to be not having the Doom 3 1.3.1 patch, and since I've noticed that, rather pathetically, the 1.3.1 installers are somewhat hard to find, I've taken the liberty of mirroring them on moddb. Now there are no more excuses for not having a fully-patched version of Doom 3!

Posted by: HeXetic on Sep 16, 2007 - 05:43 AM  
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Into Cerberon - Mod News
Please give a warm welcome to Mandinga, who joins the IC team as a modeller. Through his studio, Rebirth Productions, Mandinga has prior experience in modelling for UT2K4, and has joined IC with the stated purpose of re-creating the "Black Pyro" and "Magnum" ships from Descent 3.

As an aside, there's still plenty of room on the IC team for more talented team members. If you're at all interested in helping out, give me a shout at hexetic@hotmail.com.

Posted by: HeXetic on Jul 22, 2007 - 07:16 PM  
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Into Cerberon - Mod News
Because all the cool kids are doing it, I made an IC Group on Facebook. Morbo demands that you join!

Posted by: HeXetic on Jul 22, 2007 - 08:00 AM  
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Into Cerberon - Mod News
A heads-up that team member and phat pipe posessor Narfig will be running an IC003a server this weekend, so if you're looking for some IC action, this weekend is prime time. Look for a server with "Cerberon" in the name, or join us in our chatroom at #intocerberon on irc.gamesurge.net to check-in.

Posted by: HeXetic on Apr 28, 2007 - 05:14 AM  
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Into Cerberon - Mod News
Announcing the release of Into Cerberon version 003a, codenamed "Quartzon", a minor update to our previous 003 release. IC003a brings the following enhancements:
  • Updated codebase to Doom 3 patch 1.3.1. Now users of all four Doom 3 supported OS/architectures can play together: Windows x86, Linux x86, Mac x86, and Mac PowerPC!
  • New version of ic_mine fixes many sizing issues
  • Autocannon weapon pickup correctly gives 24 Autocannon ammo, instead of 24 minigun ammo
  • Corrected a couple of textures

http://www.chmodoplusr.com/IntoCerberon/Local/Images/shot1920x1200_2_thumb.jpg


Download Into Cerberon 003a today, and get your tri-chordin' on! Stay tuned for IC004 coming soon, with even more guns, maps, and gameplay features.

Note that IC003a requires Doom 3 patch 1.3.1, so be sure you have it installed before you try to play (the previous release, IC003, was for Doom 3 1.3), and have a look at the 003a Readme for installation & configuration details if you're stumped. If this is your first time visiting Into Cerberon, why not take a stroll through our image gallery to get a feel for the mod?

IC003A Download Mirrors:


Posted by: HeXetic on Apr 26, 2007 - 02:32 PM  
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